OPTIMALISASI TEKNOLOGI 3D PRINTING PADA INOVASI PENGEMBANGAN MEDIA PEMBELAJARAN GURU MATEMATIKA KOTA PAREPARE

Authors

  • irmayani Irmayani Sains Aktuaria, Institut Teknologi Bacharuddin Jusuf Habibie
  • Hartina Husain Sains Data, Institut Teknologi Bacharuddin Jusuf Habibie
  • Abdul Zain Sistem Energi, Institut Teknologi Bacharuddin Jusuf Habibie
  • Sri Sukma Tahir lmu Komputer, Institut Teknologi Bacharuddin Jusuf Habibie
  • Sarah Nabila Sukardi Matematika , Institut Teknologi Bacharuddin Jusuf Habibie

DOI:

https://doi.org/10.29303/abdiinsani.v11i3.1960

Keywords:

Training, 3D Printing, Learning Media, Mathematics, MGMP

Abstract

The role of learning media in the learning and teaching process is an integral part of the world of education. The development of technology-based learning media in the field of mathematics has a great influence on students' level of understanding. 3D printing technology can stimulate teacher interest and creativity in creating learning media prototype objects. The aim of implementing this activity is to increase the knowledge and skills of Parepare City Mathematics Teachers in creating innovative technology-based spatial mathematics learning media which is able to increase students' interest in learning the material thereby improving student learning outcomes. Implementation methods include observation, discussion, lectures and practicum. The activities were carried out in several training series. Technology optimization training on innovation in learning media development, training and assistance on the use of Ultimaker cura software on mathematics learning media, and training and assistance on 3D printing machines as mathematics learning media. The results of this activity were an increase in understanding of learning media concepts from 37.5% to 92.5%. Partners have understood and are able to sketch three-dimensional learning media using the ultimaker cura software, this is indicated by the existence of new knowledge about the software from not knowing to being able to operate which has increased by up to 82.5%, partners understand and are able to operate the devices on the 3D Printing machine to produce three- dimensional learning media that are suitable for use and this is proven by the survey figures for increasing knowledge by up to 87.5% and the ability of partners to color learning media which has increased by up to 87.5%. The survey results show that after the training and mentoring activities, knowledge and skills have increased significantly. The conclusion from the implementation of this activity is that training participants have been able to create innovative learning media that can increase students' enthusiasm for learning so that there is an increase in student learning outcomes.

Downloads

Download data is not yet available.

References

Arianti, A., Alpian, B., Al Fharezi, M. G., Putra, M. A. T., Priti, P., & Hermawan, R. (2023). Pemanfaatan objek 3D printing sebagai pengembangan media pembelajaran bangun ruang berbasis Arduino untuk siswa penyandang tunanetra. Nusantara: Jurnal Pendidikan Indonesia, 3(3), 549–566. https://doi.org/10.14421/njpi.2023.v3i3-11

Artikel, I., Kasihani, N. N., & Gigi, J. K. (2023). Kajian penggunaan model 3D printing praktik preklinik pendidikan kesehatan gigi: Narrative review study of 3D printing model in dental health education preclinic practices. Jurnal Dental Health Technology, 4(1), 88–96. https://doi.org/10.36082/jdht.v4i1.1033

Fatkhurrohman, M. A., Nasibah, A., Hayati, M. N., & Fatkhomi, F. (2021). Pengembangan media pembelajaran 3D buklet berbasis literasi sains. PSEJ (Pancasakti Science Education Journal, 6(2), 77–83. https://doi.org/10.24905/psej.v6i2.128

Faza, M. R.., & Fathina, N. (n.d.). Analisis kebutuhan metode 3D pada pembelajaran matematika guna meningkatkan kemampuan literasi numerasi pada siswa SMA.

Harahap, A. S., Hia, E. K. K., & Nugraha, A. W. (2022). Pengembangan media pembelajaran berbasis metode komputasi materi larutan elektrolit dan non elektrolit. Jurnal Arka Institusi, 6(1), 683–690.

Khairin, U., & Ariani, Y. (2022). Pengembangan media pembelajaran berbasis software Blender materi jaring-jaring bangun ruang di kelas V sekolah dasar. Jurnal Pendidikan Tambusai, 6(2), 14317–14322.

Kurniawan, A., & Rifelino, R. (2020). Teknologi printer 3D untuk meningkatkan kreativitas guru sekolah dalam pembentukan prototipe media pembelajaran. Jurnal Suluah Komunitas, 1(2), 45. https://doi.org/10.24036/00971088

Manusia, S. P. (2024). Research article. International Journal of Multidisciplinary Science, 02(01), 22–32. https://jurnal.academiacenter.org/index.php/IJMS

Nurhairunnisah, I., Sentaya, I. M., Musahrain, M., & Safitri, A. (2022). Pengembangan media pembelajaran interaktif berbasis guided discovery learning pada materi larutan elektrolit dan non elektrolit. Jurnal Pendidikan Mipa, 12(3), 957–963. https://doi.org/10.37630/jpm.v12i3.719

Pasaribu, T. F., & Ramalisa, Y. (2020). Desain media pembelajaran geometri SMP menggunakan 3D Pageflip Professional berbasis RME terintegrasi STEM. Jurnal Ilmu-ilmu Pendidikan dan Sains, 8(1).

Sahara, A., Silalahi, B. R., Muslim, U., & Nasution, N. (2022). Pengembangan media pop-up book sebagai media pembelajaran IPS materi keberagaman budaya di Sumatera Utara siswa kelas IV SD. Jurnal Ilmu Pendidikan Dasar, 3(1), 30–36.

Tasrif, E., Mubai, A., Huda, A., & Rukun, K. (2021). Pemanfaatan media pembelajaran berbasis augmented reality menggunakan aplikasi AR_Jarkom pada mata kuliah instalasi jaringan komputer. Jurnal Teknologi Pendidikan, 8(3), 217–223.

Wibowo, V. R., Putri, K. E., & Amirul, B. (2022). Pengembangan media pembelajaran berbasis augmented reality pada materi penggolongan hewan kelas V sekolah dasar. Jurnal Ilmu Pendidikan Dasar, 3(1), 58–69.

Wisnusuasono, B. D., Ngadiyono, Y., Mesin, P. T., Teknik, F., & Yogyakarta, U. N. (2024). Pengembangan e-modul 3D printing mata kuliah CAD 3D di jurusan pendidikan teknik mesin. Jurnal Pendidikan Teknik Mesin, 12, 11–21.

Published

2024-09-28

How to Cite

Irmayani, irmayani, Husain, H., Zain, A., Tahir, S. S., & Sukardi, S. N. (2024). OPTIMALISASI TEKNOLOGI 3D PRINTING PADA INOVASI PENGEMBANGAN MEDIA PEMBELAJARAN GURU MATEMATIKA KOTA PAREPARE. Jurnal Abdi Insani, 11(3), 1370–1378. https://doi.org/10.29303/abdiinsani.v11i3.1960

Issue

Section

section editor

Most read articles by the same author(s)